The Emptiness Machine - 23 Cut The Bridge - 26 Over Each Other - 20 Casualty - 25 Overflow - 24 Two Faced - 10 (-1) Stained - 20 (+1) IGYEIH - 22 Good Things Go - 25
The Emptiness Machine - 23 Cut The Bridge - 26 Over Each Other - 20 Casualty - 26 (+1) Overflow - 24 Two Faced - 9 (-1) Stained - 20 IGYEIH - 22 Good Things Go - 25
The Emptiness Machine - 23 Cut The Bridge - 26 Over Each Other - 20 Casualty - 26 Overflow - 24 Two Faced - 9 (resets deadly 24 hour timer) Stained - 20 IGYEIH - 22 Good Things Go - 25 remain until calamity strikes, Two Faced is usurped and the surviving shields of Casualty and its allies fall amidst the mists of ruin.
The Emptiness Machine - 23 Cut The Bridge - 25 (-1) Over Each Other - 20 Casualty - 26 Overflow - 24 Two Faced - 9 (24 hour timer) Stained - 20 IGYEIH - 23 (+1) Good Things Go - 25
The Emptiness Machine - 23 Cut The Bridge - 25 Over Each Other - 19 (-1) Casualty - 26 Overflow - 24 Two Faced - 9 (24 hour timer) Stained - 21 (+1) IGYEIH - 23 Good Things Go - 25 pop v pop
The Emptiness Machine - 23 Cut The Bridge - 25 Over Each Other - 19 Casualty - 25 (-1) Overflow - 24 Two Faced - 9 (24 hour timer) Stained - 22 (+1) IGYEIH - 23 Good Things Go - 25
The Emptiness Machine - 23 Cut The Bridge - 25 Over Each Other - 18 (-1) Casualty - 25 Overflow - 24 Two Faced - 10 (+1) (24 hour timer) Stained - 22 IGYEIH - 23 Good Things Go - 25
The gamer in me says it’s not a waste to ride out TF committed till it dies. It forces focus in places other tribes disagree with or want to put elsewhere but now can’t. Probably why the Casualty tribe has been eating so well, being the next question for most it seems.
The Emptiness Machine - 23 Cut The Bridge - 25 Over Each Other - 17 (-1) Casualty - 26 (+1) Overflow - 24 Two Faced - 10 (24 hour timer) Stained - 22 IGYEIH - 23 Good Things Go - 25 TF is totally savable again!
The Emptiness Machine - 23 Cut The Bridge - 25 Over Each Other - 16 (-1) Casualty - 26 Overflow - 24 Two Faced - 11 (+1) (24 hour timer) Stained - 22 IGYEIH - 23 Good Things Go - 25 Fine, y'all convinced me... if nobody saves it before my next turn I'll do it
The Emptiness Machine - 23 Cut The Bridge - 26 (+1) Over Each Other - 16 Casualty - 25 (-1) Overflow - 24 Two Faced - 11 (24 hour timer) Stained - 22 IGYEIH - 23 Good Things Go - 25
The Emptiness Machine - 23 Cut The Bridge - 26 Over Each Other - 16 Casualty - 25 Overflow - 24 Two Faced - 11 Stained - 22 IGYEIH - 23 Good Things Go - 25 Removing timer, if I am doing so correctly. I wonder if it’s best to wait? Probably not. edit; *Emily’s hip wiggle.*
Totally correct usage of the timer removal. 3rd (last?) chance for Two Faced. Resilience paid. 11-16. Game is on!!
I thought about it more, and while I think what I put out there about forcing focus is true… it probably only really matters when there’s a case to be made. I tried my case. So I’m starting to think it would be fair to let it go (if only to cannibalize it for your next bastion!) And if this last stand is seriously about to make it TF vs OEO… I might turn heel.
The Emptiness Machine - 23 Cut The Bridge - 26 Over Each Other - 16 Casualty - 24 (-1) Overflow - 24 Two Faced - 12 (+1) Stained - 22 IGYEIH - 23 Good Things Go - 25