The four month development period they were referring to was for more indie game developers than anything. With the Revolution's download system, it's obvious that there will be a number of games, all of varying genres, quality, graphic-level, and age-level. I'm not being a fanboy when I say this, but I think it's an excellent idea. I hope Microsoft and Sony both copy this method so we can have shareware-esque games on consoles like we currently have on PCs. There are a number of excellent independent game developers, so it's great to see a console developer helping out with costs. I'm not sure how the most you can get out of this is a "gyroscopic light gun". Even if the remote itself utterly fails, Nintendo has a nice little backup in having "shell" (I linked to it in a previous post) that the remote-esque controller will be able to plug into. And, if that's not enough, it will be backwards-compatible with GameCube controllers. I don't know if the remote design will fail or succeed, but as I already said, I am positive that the motion sensory will at least be copied by Microsoft and Sony. I have a hard time seeing this technology being untapped. I doubt Nintendo will make much ground in the console war (if any), but I certainly give them credit for their ideas. I hope they do well.