Casualty - 41 (-1) Overflow - 68 Good Things Go - 58 (+1) Suggested rule change: The Impasse If the overall ranking of songs does not change for 3 weeks, the game is over and all songs are ranked by total point value. That means, since the moment IGYEIH was eliminated, if GTG or Casualty are unable to surpass the songs about them even once in 21 days, then the game is over. The reasoning behind this is to force people to be more strategic. If you want Casualty to not get 3rd, for instance, it might be a better option to instead try to transfer points from GTG to Overflow to buy more time as having GTG overtake Overflow would reset the timer.
While this does put Casualty at a disadvantage, I'd be up for it as we seem to not really be going anywhere with this one and I want to eventually get to Living Things Unless my math's wrong, we have until the 20th. If it hasn't changed by then, then I'm fine with just accepting that we got third place
There'd still be a way to get the time to have Casualty move up. Instead of just everyone going back and forth to heal or hurt Casualty, for instance, you could instead try to push GTG to overtake Overflow, which is a much more reasonable goal considering the difference between the two. If GTG were to overtake Overflow, the timer would reset. Honestly, I'm surprised people haven't figured out that the Hurt GTG/Heal Overflow move is in essence a net win for Casualty, because it causes GTG to face off against Overflow fans.
You added and subtracted wrong here We better add 2 to Casualty now and subtract 2 from GTG to fix it